In 1989, I was just beginning
to experiment with comics. I was also plowing through a succesful
undergraduate career in art history. This piece represents a shot
at fusing them.
I was inspired to digitize
this after reading Scott
McCloud's "Reinventing Comics" which, to me, had
a similar feel. The two works use similar communications
strategies, such as a first person narrator speaking through
the images and symbols the creator has chosen. Naturally,
McCloud's work stands head and shoulders above mine, but it tickles
my fancy to see the similarity.
|
I think that the piece
has a couple of interesting ideas that might bear expansion, but
I don't think I agree with it that strongly any more. Even when
I wrote it, I think it was as much an experiment to see if I could
create art criticism in the comics format. Guess so.
However, the idea of magic
art, and the whole complex of ideas concerning self-definition,
perception, and identity with which art, magic, and religion
are concerned remain an important area of interest to me.
I hope you enjoy reading
it.
|
The images are 1024 pixels
wide: expand your browser. Additionally, each "page"
is about 150k; those on 14.4 modems may wish to skip it.
I have misplaced the master
art for the story, and what you see here is drawn from a 3rd generation
xerox, so I apologize for the muddiness of the imagery. Geeks
may appreciate that the original type for the story was set on
an honest-to-god AM Varityper, a photo-chemistry-based typesetting
machine on which I apprenticed as a youth, just in time to see
the typesetter job category flame out like a struck match.
I reset it in Illustrator on my Mac on April 4, 2001.
|